Anti-Clockwise -Final Major Project Development Log(wk34)

Character Movement Animation

Edit existing animations with Maya and Unity’s animation components to create the appropriate animation needed.

I also modified hundreds of parameter points in Unity to ensure that the character moves from 4 directions to 8 directions.

Character Shooting Animation

Learn the animation mask, layers, and code to make the character’s hand aim in the direction the mouse is pointing. Also learned about IK animation.

Several Youtube videos were referenced during the process.

Some Unity Assets

I used some of the Unity Asset Store resources to set up my scene and further edited it with Photoshop and the Unity material editor.

https://assetstore.unity.com/packages/3d/environments/industrial/hangar-47121

And some scenes to test my model.

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